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Class Client

The client class represents a bot application's link to the Discord API. This is where it can send HTTP requests to the REST API and receive payloads from the WebSocket gateway. Learn more.

In addition to providing low-level functionality, available through the Client.rest getter and Client.ws gateway manager, this class also provides a number of utility mappings to simplify the process of interacting with the REST and WebSocket APIs.

For example, if you wish to listen to a raw gateway event, you can do so by doing the following:

client.ws.on('MESSAGE_CREATE', (packet) => {
// do something with the packet
});

See GatewayManager for details.

However, if you wish to use the utility mappings that simplify the process of interacting with the payload, you may do so by doing the following:

client.on('messageCreate', (message) => {
// do something with the message
});

You may notice in this example that the event names differ from the ones used in the WebSocket gateway. This is because the mappings attempt to, in a way, JavaScript-ify the payloads. This means that the event names are converted to camelCase, and the payloads are converted to objects with camelCase properties.

For more information on the utility mappings, see [the guide] (todo).

The HTTP requests sent by this class are authenticated using the bot token provided in the constructor's token parameter. Usually, you will not interact directly with the HTTP requests, but rather use the utility mappings provided by classes, like Client.createDM or {@link TextChannel.createMessage}. However, if you do wish to send a request directly, you may interface with the Client.rest getter or RequestManager.queue through Client.http.

For example, if you wished to send a request to the REST API to create a new channel, you would do:

await client.http
.queue({
route: Routes.guildChannels(guildId),
method: 'POST',
body: {
// etc.
}
});

// or...
await client.rest(Routes.guildChannels(guildId))
.post({
body: {
// etc.
}
});

All requests made through those methods follow the rate limits set by Discord, and are automatically retried if they fail due to said rate limits. If a bad request (HTTP status 400) occurs, the error is pretty printed and thrown.

Hierarchy

  • EventEmitter
    • Client

Index

Constructors

Properties

A collection of all the channels available to this client. Is exactly equivalent to every channel in every guild this client can see.

see

Client.guilds

guilds: GuildManager

A collection of all the guilds available to this client. This may not always represent every guild this client can see, as it is limited by the amount of shards the client is running on. Getting an accurate list of guilds is planned for release v0.2.0.

The request manager used internally by the Client.

logger: ILogger

Logging class used by the Client, configured with ClientOptions.logger.

options: Required<ClientOptions>

Options used to initialize the Client, resolved so that all properties are present.

user: null | ExtendedUser = null

The client's public-facing user. Extended with additional information.

A collection of users cached by the client.

The GatewayManager represents a cluster of shards managed by this client. Used in conjunction with ShardingManager, this class can be very powerful for handling large amounts of guilds.

captureRejectionSymbol: typeof captureRejectionSymbol
captureRejections: boolean

Sets or gets the default captureRejection value for all emitters.

defaultMaxListeners: number
errorMonitor: typeof errorMonitor

This symbol shall be used to install a listener for only monitoring 'error' events. Listeners installed using this symbol are called before the regular 'error' listeners are called.

Installing a listener using this symbol does not change the behavior once an 'error' event is emitted, therefore the process will still crash if no regular 'error' listener is installed.

Accessors

  • Simplifies the process of sending a request to the REST API. The underlying logic still uses Client.http internally, but this method simplifies the process of sending requests to the REST API.

    example
    await client.rest
    .applications(client.user.id)
    .commands.get();

    await client.rest(Routes.channel("123456789"))
    .messages.get();

    @see {APIProxy}

    Returns APIProxy

Methods

  • addListener(eventName: string | symbol, listener: (...args: any[]) => void): Client
  • Alias for emitter.on(eventName, listener).

    since

    v0.1.26

    Parameters

    • eventName: string | symbol
    • listener: (...args: any[]) => void
        • (...args: any[]): void
        • Parameters

          • Rest ...args: any[]

          Returns void

    Returns Client

  • connect(): Promise<void>
  • Connect to the gateway and begin listening for events. You can still use the REST/HTTP methods to send requests to the REST API without invoking this method.

    If the client is already connected, this method disconnects all shards and reconnects.

    Returns Promise<void>

  • createDM(recipient: string, cache?: boolean): Promise<DMChannel>
  • Create a DMChannel with the given user. Creating too many of these within a short period of time may result in your application being quarantined.

    Parameters

    • recipient: string

      Recipient to create a DM with. Accepts only a user ID.

    • cache: boolean = false

      Whether to cache the resulting DM channel.

    Returns Promise<DMChannel>

  • debug(...data: any[]): void
  • emit(eventName: string | symbol, ...args: any[]): boolean
  • Synchronously calls each of the listeners registered for the event namedeventName, in the order they were registered, passing the supplied arguments to each.

    Returns true if the event had listeners, false otherwise.

    const EventEmitter = require('events');
    const myEmitter = new EventEmitter();

    // First listener
    myEmitter.on('event', function firstListener() {
    console.log('Helloooo! first listener');
    });
    // Second listener
    myEmitter.on('event', function secondListener(arg1, arg2) {
    console.log(`event with parameters ${arg1}, ${arg2} in second listener`);
    });
    // Third listener
    myEmitter.on('event', function thirdListener(...args) {
    const parameters = args.join(', ');
    console.log(`event with parameters ${parameters} in third listener`);
    });

    console.log(myEmitter.listeners('event'));

    myEmitter.emit('event', 1, 2, 3, 4, 5);

    // Prints:
    // [
    // [Function: firstListener],
    // [Function: secondListener],
    // [Function: thirdListener]
    // ]
    // Helloooo! first listener
    // event with parameters 1, 2 in second listener
    // event with parameters 1, 2, 3, 4, 5 in third listener
    since

    v0.1.26

    Parameters

    • eventName: string | symbol
    • Rest ...args: any[]

    Returns boolean

  • event(name: string): SubscriptionBuilder<string, any[]>
  • eventNames(): (string | symbol)[]
  • Returns an array listing the events for which the emitter has registered listeners. The values in the array are strings or Symbols.

    const EventEmitter = require('events');
    const myEE = new EventEmitter();
    myEE.on('foo', () => {});
    myEE.on('bar', () => {});

    const sym = Symbol('symbol');
    myEE.on(sym, () => {});

    console.log(myEE.eventNames());
    // Prints: [ 'foo', 'bar', Symbol(symbol) ]
    since

    v6.0.0

    Returns (string | symbol)[]

  • getMaxListeners(): number
  • Returns the current max listener value for the EventEmitter which is either set by emitter.setMaxListeners(n) or defaults to defaultMaxListeners.

    since

    v1.0.0

    Returns number

  • listenerCount(eventName: string | symbol): number
  • Returns the number of listeners listening to the event named eventName.

    since

    v3.2.0

    Parameters

    • eventName: string | symbol

      The name of the event being listened for

    Returns number

  • listeners(eventName: string | symbol): Function[]
  • Returns a copy of the array of listeners for the event named eventName.

    server.on('connection', (stream) => {
    console.log('someone connected!');
    });
    console.log(util.inspect(server.listeners('connection')));
    // Prints: [ [Function] ]
    since

    v0.1.26

    Parameters

    • eventName: string | symbol

    Returns Function[]

  • off(eventName: string | symbol, listener: (...args: any[]) => void): Client
  • Alias for emitter.removeListener().

    since

    v10.0.0

    Parameters

    • eventName: string | symbol
    • listener: (...args: any[]) => void
        • (...args: any[]): void
        • Parameters

          • Rest ...args: any[]

          Returns void

    Returns Client

  • on<K>(event: K, listener: (...args: ClientEvents[K]) => void): Client
  • on<K>(event: K, listener: (...args: any[]) => void): Client
  • once(eventName: string | symbol, listener: (...args: any[]) => void): Client
  • Adds a one-timelistener function for the event named eventName. The next time eventName is triggered, this listener is removed and then invoked.

    server.once('connection', (stream) => {
    console.log('Ah, we have our first user!');
    });

    Returns a reference to the EventEmitter, so that calls can be chained.

    By default, event listeners are invoked in the order they are added. Theemitter.prependOnceListener() method can be used as an alternative to add the event listener to the beginning of the listeners array.

    const myEE = new EventEmitter();
    myEE.once('foo', () => console.log('a'));
    myEE.prependOnceListener('foo', () => console.log('b'));
    myEE.emit('foo');
    // Prints:
    // b
    // a
    since

    v0.3.0

    Parameters

    • eventName: string | symbol

      The name of the event.

    • listener: (...args: any[]) => void

      The callback function

        • (...args: any[]): void
        • Parameters

          • Rest ...args: any[]

          Returns void

    Returns Client

  • prependListener(eventName: string | symbol, listener: (...args: any[]) => void): Client
  • Adds the listener function to the beginning of the listeners array for the event named eventName. No checks are made to see if the listener has already been added. Multiple calls passing the same combination of eventNameand listener will result in the listener being added, and called, multiple times.

    server.prependListener('connection', (stream) => {
    console.log('someone connected!');
    });

    Returns a reference to the EventEmitter, so that calls can be chained.

    since

    v6.0.0

    Parameters

    • eventName: string | symbol

      The name of the event.

    • listener: (...args: any[]) => void

      The callback function

        • (...args: any[]): void
        • Parameters

          • Rest ...args: any[]

          Returns void

    Returns Client

  • prependOnceListener(eventName: string | symbol, listener: (...args: any[]) => void): Client
  • Adds a one-timelistener function for the event named eventName to the_beginning_ of the listeners array. The next time eventName is triggered, this listener is removed, and then invoked.

    server.prependOnceListener('connection', (stream) => {
    console.log('Ah, we have our first user!');
    });

    Returns a reference to the EventEmitter, so that calls can be chained.

    since

    v6.0.0

    Parameters

    • eventName: string | symbol

      The name of the event.

    • listener: (...args: any[]) => void

      The callback function

        • (...args: any[]): void
        • Parameters

          • Rest ...args: any[]

          Returns void

    Returns Client

  • rawListeners(eventName: string | symbol): Function[]
  • Returns a copy of the array of listeners for the event named eventName, including any wrappers (such as those created by .once()).

    const emitter = new EventEmitter();
    emitter.once('log', () => console.log('log once'));

    // Returns a new Array with a function `onceWrapper` which has a property
    // `listener` which contains the original listener bound above
    const listeners = emitter.rawListeners('log');
    const logFnWrapper = listeners[0];

    // Logs "log once" to the console and does not unbind the `once` event
    logFnWrapper.listener();

    // Logs "log once" to the console and removes the listener
    logFnWrapper();

    emitter.on('log', () => console.log('log persistently'));
    // Will return a new Array with a single function bound by `.on()` above
    const newListeners = emitter.rawListeners('log');

    // Logs "log persistently" twice
    newListeners[0]();
    emitter.emit('log');
    since

    v9.4.0

    Parameters

    • eventName: string | symbol

    Returns Function[]

  • removeAllListeners(event?: string | symbol): Client
  • Removes all listeners, or those of the specified eventName.

    It is bad practice to remove listeners added elsewhere in the code, particularly when the EventEmitter instance was created by some other component or module (e.g. sockets or file streams).

    Returns a reference to the EventEmitter, so that calls can be chained.

    since

    v0.1.26

    Parameters

    • Optional event: string | symbol

    Returns Client

  • removeListener(eventName: string | symbol, listener: (...args: any[]) => void): Client
  • Removes the specified listener from the listener array for the event namedeventName.

    const callback = (stream) => {
    console.log('someone connected!');
    };
    server.on('connection', callback);
    // ...
    server.removeListener('connection', callback);

    removeListener() will remove, at most, one instance of a listener from the listener array. If any single listener has been added multiple times to the listener array for the specified eventName, then removeListener() must be called multiple times to remove each instance.

    Once an event is emitted, all listeners attached to it at the time of emitting are called in order. This implies that anyremoveListener() or removeAllListeners() calls after emitting and_before_ the last listener finishes execution will not remove them fromemit() in progress. Subsequent events behave as expected.

    const myEmitter = new MyEmitter();

    const callbackA = () => {
    console.log('A');
    myEmitter.removeListener('event', callbackB);
    };

    const callbackB = () => {
    console.log('B');
    };

    myEmitter.on('event', callbackA);

    myEmitter.on('event', callbackB);

    // callbackA removes listener callbackB but it will still be called.
    // Internal listener array at time of emit [callbackA, callbackB]
    myEmitter.emit('event');
    // Prints:
    // A
    // B

    // callbackB is now removed.
    // Internal listener array [callbackA]
    myEmitter.emit('event');
    // Prints:
    // A

    Because listeners are managed using an internal array, calling this will change the position indices of any listener registered after the listener being removed. This will not impact the order in which listeners are called, but it means that any copies of the listener array as returned by the emitter.listeners() method will need to be recreated.

    When a single function has been added as a handler multiple times for a single event (as in the example below), removeListener() will remove the most recently added instance. In the example the once('ping')listener is removed:

    const ee = new EventEmitter();

    function pong() {
    console.log('pong');
    }

    ee.on('ping', pong);
    ee.once('ping', pong);
    ee.removeListener('ping', pong);

    ee.emit('ping');
    ee.emit('ping');

    Returns a reference to the EventEmitter, so that calls can be chained.

    since

    v0.1.26

    Parameters

    • eventName: string | symbol
    • listener: (...args: any[]) => void
        • (...args: any[]): void
        • Parameters

          • Rest ...args: any[]

          Returns void

    Returns Client

  • reset(): void
  • Perform a full cache reset of the client. Disconnects all shards, clears bucket rate limits, and clears all caches.

    Returns void

  • setMaxListeners(n: number): Client
  • By default EventEmitters will print a warning if more than 10 listeners are added for a particular event. This is a useful default that helps finding memory leaks. The emitter.setMaxListeners() method allows the limit to be modified for this specific EventEmitter instance. The value can be set toInfinity (or 0) to indicate an unlimited number of listeners.

    Returns a reference to the EventEmitter, so that calls can be chained.

    since

    v0.3.5

    Parameters

    • n: number

    Returns Client

  • token(redact?: boolean): string
  • Return the client's token.

    Parameters

    • redact: boolean = true

      Whether to replace the last component of the token with '*'

    Returns string

  • getEventListeners(emitter: EventEmitter | DOMEventTarget, name: string | symbol): Function[]
  • Returns a copy of the array of listeners for the event named eventName.

    For EventEmitters this behaves exactly the same as calling .listeners on the emitter.

    For EventTargets this is the only way to get the event listeners for the event target. This is useful for debugging and diagnostic purposes.

    const { getEventListeners, EventEmitter } = require('events');

    {
    const ee = new EventEmitter();
    const listener = () => console.log('Events are fun');
    ee.on('foo', listener);
    getEventListeners(ee, 'foo'); // [listener]
    }
    {
    const et = new EventTarget();
    const listener = () => console.log('Events are fun');
    et.addEventListener('foo', listener);
    getEventListeners(et, 'foo'); // [listener]
    }
    since

    v15.2.0, v14.17.0

    Parameters

    • emitter: EventEmitter | DOMEventTarget
    • name: string | symbol

    Returns Function[]

  • listenerCount(emitter: EventEmitter, eventName: string | symbol): number
  • A class method that returns the number of listeners for the given eventNameregistered on the given emitter.

    const { EventEmitter, listenerCount } = require('events');
    const myEmitter = new EventEmitter();
    myEmitter.on('event', () => {});
    myEmitter.on('event', () => {});
    console.log(listenerCount(myEmitter, 'event'));
    // Prints: 2
    since

    v0.9.12

    deprecated

    Since v3.2.0 - Use listenerCount instead.

    Parameters

    • emitter: EventEmitter

      The emitter to query

    • eventName: string | symbol

      The event name

    Returns number

  • on(emitter: EventEmitter, eventName: string, options?: StaticEventEmitterOptions): AsyncIterableIterator<any>
  • ```js const { on, EventEmitter } = require('events');

    (async () => { const ee = new EventEmitter();

    // Emit later on process.nextTick(() => { ee.emit('foo', 'bar'); ee.emit('foo', 42); });

    for await (const event of on(ee, 'foo')) { // The execution of this inner block is synchronous and it // processes one event at a time (even with await). Do not use // if concurrent execution is required. console.log(event); // prints ['bar'] [42] } // Unreachable here })();


    Returns an `AsyncIterator` that iterates `eventName` events. It will throw
    if the `EventEmitter` emits `'error'`. It removes all listeners when
    exiting the loop. The `value` returned by each iteration is an array
    composed of the emitted event arguments.

    An `AbortSignal` can be used to cancel waiting on events:

    ```js
    const { on, EventEmitter } = require('events');
    const ac = new AbortController();

    (async () => {
    const ee = new EventEmitter();

    // Emit later on
    process.nextTick(() => {
    ee.emit('foo', 'bar');
    ee.emit('foo', 42);
    });

    for await (const event of on(ee, 'foo', { signal: ac.signal })) {
    // The execution of this inner block is synchronous and it
    // processes one event at a time (even with await). Do not use
    // if concurrent execution is required.
    console.log(event); // prints ['bar'] [42]
    }
    // Unreachable here
    })();

    process.nextTick(() => ac.abort());
    since

    v13.6.0, v12.16.0

    Parameters

    • emitter: EventEmitter
    • eventName: string

      The name of the event being listened for

    • Optional options: StaticEventEmitterOptions

    Returns AsyncIterableIterator<any>

    that iterates eventName events emitted by the emitter

  • once(emitter: NodeEventTarget, eventName: string | symbol, options?: StaticEventEmitterOptions): Promise<any[]>
  • once(emitter: DOMEventTarget, eventName: string, options?: StaticEventEmitterOptions): Promise<any[]>
  • Creates a Promise that is fulfilled when the EventEmitter emits the given event or that is rejected if the EventEmitter emits 'error' while waiting. The Promise will resolve with an array of all the arguments emitted to the given event.

    This method is intentionally generic and works with the web platform EventTarget interface, which has no special'error' event semantics and does not listen to the 'error' event.

    const { once, EventEmitter } = require('events');

    async function run() {
    const ee = new EventEmitter();

    process.nextTick(() => {
    ee.emit('myevent', 42);
    });

    const [value] = await once(ee, 'myevent');
    console.log(value);

    const err = new Error('kaboom');
    process.nextTick(() => {
    ee.emit('error', err);
    });

    try {
    await once(ee, 'myevent');
    } catch (err) {
    console.log('error happened', err);
    }
    }

    run();

    The special handling of the 'error' event is only used when events.once()is used to wait for another event. If events.once() is used to wait for the 'error' event itself, then it is treated as any other kind of event without special handling:

    const { EventEmitter, once } = require('events');

    const ee = new EventEmitter();

    once(ee, 'error')
    .then(([err]) => console.log('ok', err.message))
    .catch((err) => console.log('error', err.message));

    ee.emit('error', new Error('boom'));

    // Prints: ok boom

    An AbortSignal can be used to cancel waiting for the event:

    const { EventEmitter, once } = require('events');

    const ee = new EventEmitter();
    const ac = new AbortController();

    async function foo(emitter, event, signal) {
    try {
    await once(emitter, event, { signal });
    console.log('event emitted!');
    } catch (error) {
    if (error.name === 'AbortError') {
    console.error('Waiting for the event was canceled!');
    } else {
    console.error('There was an error', error.message);
    }
    }
    }

    foo(ee, 'foo', ac.signal);
    ac.abort(); // Abort waiting for the event
    ee.emit('foo'); // Prints: Waiting for the event was canceled!
    since

    v11.13.0, v10.16.0

    Parameters

    • emitter: NodeEventTarget
    • eventName: string | symbol
    • Optional options: StaticEventEmitterOptions

    Returns Promise<any[]>

  • Parameters

    • emitter: DOMEventTarget
    • eventName: string
    • Optional options: StaticEventEmitterOptions

    Returns Promise<any[]>

  • setMaxListeners(n?: number, ...eventTargets: (EventEmitter | DOMEventTarget)[]): void
  • By default EventEmitters will print a warning if more than 10 listeners are added for a particular event. This is a useful default that helps finding memory leaks. The EventEmitter.setMaxListeners() method allows the default limit to be modified (if eventTargets is empty) or modify the limit specified in every EventTarget | EventEmitter passed as arguments. The value can be set toInfinity (or 0) to indicate an unlimited number of listeners.

    EventEmitter.setMaxListeners(20);
    // Equivalent to
    EventEmitter.defaultMaxListeners = 20;

    const eventTarget = new EventTarget();
    // Only way to increase limit for `EventTarget` instances
    // as these doesn't expose its own `setMaxListeners` method
    EventEmitter.setMaxListeners(20, eventTarget);
    since

    v15.3.0, v14.17.0

    Parameters

    • Optional n: number
    • Rest ...eventTargets: (EventEmitter | DOMEventTarget)[]

    Returns void

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